Crypt's Undead leveling guide, Part 15!

Feralas and Tanaris

Started at level 48
Finished at level 50

Since I had the Muisek quest left over from the Hinterlands, I decided to return to Feralas and hand in. While I was there, I knocked off the last remaining quests I had.

[48] Fuel for the Zapping
Objectives : Collect 10 Water Elemental Cores
Rewards : Sellable Loot

[48] Zapped Giants
Objectives : Gather 15 Miniaturization Residues
Rewards : +5 Stamina, +6 Agility One-Hand Sword

To start with I made my way down to the water's edge, where the Screechers are. Along the water there is a Docks (which you don't want as it leads to the Alliance Island) and a Goblin called Zorbin Fandazzle. He will give you the above two quests, both of which can be done running up and down the coast.

For the Water Elemental Cores, they can drop off both the Sea Sprays and the Sea Elementals. The 'sprays' are casters of sort, they have no mana pool but will repeatedly hit you with Frostbolt. They also stand where you pull them from, so be wary of any giants wandering close by. The 'elementals' are melee and come to you.

For the Zapped Giants, you want to use Zorbin's Ultra-Shrinker as you pull them, this shrinks them down from elites to non-elites, thus making them much much easier to kill. The Zapper only lasts two hours, but if you do find you have to camp, or take too long, you can just abandon the quest and retake it to get another zapper, you won't loose any residue.

You will only need to kill 15 giants as they drop a residue each time, the Water Elementals however don't like to play as fair. You will need to kill a few of these to get all 10 Cores. If you get the cores before the residue, chuck up enduring breath and head down into the water, lots of giants wander the ocean floor. When you hand these in, you get the option to do it all again if you want, only you won't get any XP the second time around.

[48] Improved Quality
Objectives : Collect 10 Rage Scar Yeti Hides
Rewards : Sellable loot

[48] Perfect Yeti Hide
Objectives : Return the Perfect Yeti Hide to Jangdor Swiftstrider at Camp Mojache
Rewards : XP!

From the coast I ran back up to the main path and headed North. As you enter 'The Twin Colossals' you will see the path curves a bit, stay straight which will take you off the path. You kill through a couple of Gorilla's and Bears, but if you stick along the cliff wall, not far in you should see a path leading up into the cliffs, meaty rib cages sitting either side.

If you go up that path you will enter Rage Scar Hold and find the Yeti's you need. As with the Yeti's at Feral Scar Hold, the hides come both via dropping and skinning if you have it. Fairly good drop rate too. While you are killing them, you should have a 'Perfect Yeti Hide' drop, this will start the quest to return it to Jangdor Swiftstrider at Camp Mojache. In the time I was there I had three drop...

Once you are done, head back out to the main path and continue north. If you have some time to spare, keep your eyes open for Marli Wishrunner, she is a night elf but will talk to you. If you are running north she will be on your left, at the end of a very short path and you can see her from the main path. If you talk to her she... well... it's fun.

There will be another NPC, Kalim, at the top who can... assist you with the next step (not spoiling this one!) but I will say this... aim for the water pool.

[50] Vengeance on the Northspring
Objectives : Kill 4 Northspring Harpies, 4 Roguefeathers, 4 Windcallers, and 4 Slayers.
Rewards : XP!

[50+] Dark Heart
Objectives : Retrieve Edana Hatetalon's Dark Heart
Rewards : +11 Stamina, +10 Intellect Cloth Gloves

At the very North end of the zone is Ruins of Ravenwind, and the Harpies that populate it. After you pass the second colossal, on your left you should be able to see some white ruins, that is where you need to be. The different Harpies are all around and I got all my kills from just picking off the ones around the edge.

If you manage to get the Horn of Hatetalon that can drop off any of the Harpies (I got mine on the third or fourth kill), and you want to tackle Edana, you need to head to the very north part of the ruins. You can access the part you need quite easily from the outside without having to fight too much into the center. You are looking for some large stones near each other, with a path of sorts that leads to them. There will be two little lamps on the ground which is what I look for.

If you can't find them easily enough, just keep right clicking your horn till eventually it works, easiest way. When you right click the horn, you summon Edana, a level 50 elite harpy. If you can keep her feared she is quite easy, but her nukes hurt. I killed her at level 49 with little trouble although she did kill my Succubus in a couple of nukes, but I'm getting pretty good at the single elites now /flex

Once I was done, I headed back to Camp Mojache to hand in quests and clear the bags out...

[47] Hippogryph Muisek
Objectives : Kill 10 Frayfeather hippogryphs and capture them with the vessel
Rewards : XP!

[50] Natural Materials
Objectives : Gather 2 Splintered Logs, 6 Encrusted Minerals, 20 pieces of Resilient Sinew, and 40 Metallic Fragments
Rewards : XP!

These two quests can be done together as the Resilient Sinew you need for the second one, drops off of the Hippgryphs you need to kill for the first one. From Camp Mojache you want to make your way to The High Wilderness, specifically, behind the Ruins of Isildien (ogres). Right up the back there along the cliff walls you will find loads of Frayfeather hippogryphs. Just like in The Hinterlands with the previous Muisek step, you use the vessel after they are dead and looted.

While you are there, keep your eyes open for a 'Cursed Sycamore' tree. You want to kill him because roughly a minute after you do, a 'Wandering Forest Walker' will spawn and when you kill him, a Splintered Log will drop. As you need two of these logs, you will need to do that process twice, and they wander all around where the hippogryphs are.

Once you have collected the Splintered Logs and Resilient Sinew, make your way back to Camp Mojache to hand in Hippogryph Muisek. Don't worry too much about the Metallic Fragments for now as you will get the rest of those after the next quest.

[45] Faerie Dragon Muisek
Objectives : Kill 8 Sprite Darters or Sprite Dragons and capture them with the vessel
Rewards : XP!

These are the same Faerie Dragons that you would have killed last time you were in Feralas, they are just out from Camp Mojache, in front of the Grimtotem Camp. They will drop the Minerals you need for Natural Materials, and after you have looted, you can capture their spirits, easy! Once you have completed this quest and got your 6 Minerals, hand in at Camp Mojache and get the next step.

[50] Treant Muisek
Objectives : Kill 3 Wandering Forest Walkers and capture them with the vessel
Rewards : XP!

These are the same Treants that dropped the Splintered Logs, back up where the Hippogryph's are. This is why you don't need to worry about the Metallic Fragments the first trip up there, you will be clearing more hippogryph's to get the treant's to spawn and will complete collecting them now.

Just as before, you are looking for Cursed Sycamore treants to kill in order for the Wandering Forest Walker's to spawn. It's the second treant that you use the Vessel on. Once you have collected the three Muisek's, and managed to collect all 40 fragments, head back to Camp Mojache to hand in.

[50+] Mountain Giant Muisek
Objectives : Kill 7 Land Walkers or Cliff Giants and capture them with the vessel
Rewards : XP!

Although this quest is elite, I'll let you in on a little trick... go and see Zorbin Fandazzle, the goblin that is on the beach near the docks. He's the goblin that gave you the zapper quest, where you could turn the elite giants into non elites with one quick zap. The zapper, also works on the giants you need for this quest, which makes it basically, a non elite quest.

When you get to Zorbin, take the quest, 'Again with the Zapped Giants' and that will give you another zapper. Head back up to the main path, and just after you pass through the twin colossal's, head off the path to where the Giants are located. They are rock giants, very easy to spot. Use the zapper to pull, kill and then use the vessel, bingo an elite quest made easy!

After you hand in the final step, another quest 'Weapons of Spirit' becomes available and is one of those "wait around while I do something" quests. After the Witch Doctor fiddles around, you are given the option of 4 weapons... well really one because you can't use the other three:

Strength of the Treant
Binds when picked up
Two-Hand Staff
115 - 173 Damage Speed 3.70
(38.9 damage per second)
+7 Stamina
+18 Intellect

Not a bad staff if you are concentrating on your Int. Also the 4500 or so XP for just waiting around a couple of seconds can't be scoffed at! With that I was done with Feralas for now, time to clear up the remaining Tanaris quests...

Optional Quest:

[45] Find OOX-22/FE!
Objectives : Take the distress beacon to Oglethorpe's homing robot in a cave near Feral Scar Vale.
Rewards : XP!

While you are running around in Feralas, you may be fortunate enough to have a 'OOX-22/FE Distress Beacon' drop. It can drop from any mob anywhere in the zone and if you are in a group, each group member will be able to pick it up. The OOX-22/FE Distress Beacon begins a quest in which you need to first locate, then escort a homing robot that has crashed.

The homing robot, or chicken as most people will know it as, is inside Feral Scar Cave, more specifically, it is in the open area between the first little tunnel part and the actual cave itself. Depending on your level you may or may not want to attempt this solo. It's a level 45 quest, however you have three waves of mobs that will attack both you and the chicken, mobs you don't want to have to face too early.

The first wave comes at out not far out from the cave, the chicken will send off a warning and three yeti's will appear in the distance before charging you, usually picking up a bear or two along the way. The chicken will help you fight, however you don't want it to die or you have to start all over again.

The second wave will be on the main path and it will be three gorilla's. Again the chicken will send off a warning and they will appear and charge. Thankfully this time, they don't pick up any adds on the way. The third wave will be just after the bridge not far from the docks, it will be four mobs this time, only they are lower than the previous two waves and very easy to dispatch with.

After that the chicken says something about being able to see the docks and that he will be ok for now. Congratulations, you have just escorted your first homing beacon home. To hand in you need to see Oglethorpe Obnoticu in Booty Bay. There are two more homing beacons, one in Tanaris and a third in the Hinterlands. After you do all three you are given a mechanical chicken of your very own, woot.


With Feralas finished up, I decided to head over to Tanaris to knock off the last few quests I had for there (ignoring all the ZF ones).

[47] Noxious Lair Investigation
Objectives : Collect five Centipaar insect parts
Rewards : XP!

If you head south-west out of Gadgetzan you will find The Noxious Lair and the bugs that will drop the insect parts. There are multiple types of bugs here and all will drop the parts, however you might want to try to pick the non-swammers. The wasps and tunnelers are easy normal kills, but the swammers have little friends that can make your life difficult. They usually come with one or two of them, and summon more during the fight. Although they die in one or two hits, they can make non instant cast spells a real pain to cast.

Drop rate is fairly good with these and you can pick off the mobs from the edge without having to risk fighting in too deep.

[49] The Dunemaul Compound
Objectives : Kill 10 Dunemaul Brutes, 10 Dunemaul Enforcers, and Gor'marok the Ravager.
Rewards : XP!

If you cut inland, you will come across the Dunemaul Compound and the ogre's you need. The Brutes and Enforcers are all around mixed in with normal ogre's, mage's and warlock's. Off to the side of the compound will be a cave, and inside the cave you will find Gor'marok, a level 49 Ogre. He is non-elite and relatively easy to kill, the hardest part is killing to him. He comes solo.

[49] The Thirsty Goblin
Objectives : Collect a Laden Dew Gland
Rewards : XP!

[50] Thistleshrub Valley
Objectives : Kill 8 Gnarled Thistleshrubs and 8 Rootshapers
Rewards : XP!

Both of these are done in the same area; Thistleshrub Valley. It's at the very south-west part of the zone and is easily recognized by the cacti, the only cacti in the zone. You are after the elementals there, Gnarled and Rootshapers for the kill count and Dew Collector's for the gland.

Any Dew Collector can drop the gland, and they can also drop empty and other kinds of glands just to make it frustrating. Be sure to check you have the 'Laden Dew Gland' before leaving. You will usually spend longer here trying to get the gland than you will killing. While you are in there, keep your eye out for Tooga, a turtle that would like an escort home.

[49] Sprinkle's Secret Ingredient
Objectives : Collect a Violet Tragan
Rewards : XP!

This step requires you to collect a herb / flower from The Hinterlands. You need to head to Valorwind Lake (only lake there really) and they are in the water, look like mushrooms. Return and hand in the Tragan will get put you on the step to complete the series and get some fun Noggenfogger Elixir

Optional Quest:

[48] Find OOX-17/TN!
Objectives : Take the distress beacon to Oglethorpe's homing robot at the Gaping Chasm
Rewards : XP!

While you are running around in Feralas, you may be fortunate enough to have a 'OOX-17/TN Distress Beacon' drop. It can drop from any mob anywhere in the zone and if you are in a group, each group member will be able to pick it up. The OOX-17/TN Distress Beacon begins a quest in which you need to first locate, then escort a homing robot that has crashed.

The chicken for this beacon is located in the hills behind The Gaping Chasm. This escort is a little harder than the Feralas one as you will be running through open terrain, not along a path. When you are coming across general mobs, do not engage first, allow the chicken to be attacked so that he engages the mob. If you engage first, you have a chance that the chicken will not notice and continue running along, and if you get too far from it, you will fail.

Like before, this escort has three waves, the first not far from the Chasm will be Scorpids, probably your hardest of the three waves. Further along it will be crocs, and then up near the water it will be pirates. Once again, when you reach the docks the Chicken says he will be fine and you can hand in at Booty Bay.

==> Continue onto Part 16!

==> Continue onto Part 16!